Insights In Sound 201 – Phill Scholes, VP Solid State Logic – S21 E1
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Welcome to Insights and Sound, where we
0:02
talk to the people behind the scenes,
0:04
behind the technology, and behind the
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music. People you may not know, but
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[music] you should.
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And please check out
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insightsandsound.com for a full list of
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our podcasts and YouTube series.
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Insights and Sound is made possible with
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the support of our friends Obs [music]
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Roland Aea Ribbon Mics, Pantheon Media.
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I’m here with Phil Skos. He is vice
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president of Solid State Logic. And we
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are here at the Group One SSL offices in
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the US. The West Coast office is that
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you you have an east coast office.
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We do have an east coast office. Yeah.
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Absolutely. We’ve got one in New York
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and one here in LA. Yes.
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And you are probably one of the longest
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still working SSL uh employees. Right.
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In the US that is true. Um not for the
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company though. We do actually have
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people who outrank me in terms of
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longevity by a good margin actually.
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So I’ve been with the company nearly 25
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years now, but we do have some employees
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that have been with the company 40
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years.
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Yeah. really more than one actually.
1:18
Yeah.
1:18
Wow. What does your role encompass
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now?
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So I’m VP here of SSL LA. Um mainly
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these days what I look after is the
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recording console business and that’s
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consoles like this one right here which
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is the Duality. Um so I do a lot of work
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with people in commercial recording
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studios and also private users as well
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who are fortunate enough to be able to
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buy things like this. So mainly I stay
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on that. Um I have done other roles in
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the past with SSL but nowadays that’s
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what I mo mostly focus on is the studio
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console business.
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What was your when when you first came
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into the company? What were you what um
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what did you start out as?
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I started out as a service engineer in
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the UK. So um SSL HQ and um I did that
2:05
for a couple years actually. So
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specifically I was looking after the
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digital products then. Um, so I used to
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go on site and commission consoles and
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and kind of get them up and running. So
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that was my initial role at SSL.
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Digital stuff was fairly new at that
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point, too.
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Yeah, it was very different than it is
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now. Um, but
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a lot more headaches.
2:24
It was it was a lot harder actually.
2:25
Digital was a lot harder than back then.
2:27
Yeah, it really was.
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So the the digital wars have, you know,
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more or less been won at this point,
2:32
whereas they were they were still you
2:34
were still in the thick of it when you
2:35
when you started out, I guess.
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It it was. and SSL kind of pioneered a
2:39
few different technologies back then as
2:41
well including MADI. You know, we were
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one of the companies that that
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introduced the MADI standard um along
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with um along with a couple of other
2:50
console companies. So, it was kind of in
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the infancy and we were using our own
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version of that internally as well. So,
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there’s there’s been many changes. I
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think one of the things which is really
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cool about this job is it’s continually
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changing. There’s new technologies that
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you have to know about and you have to
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learn about. So that’s been that’s been
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fun.
3:08
Yeah, you’ve really I mean one thing I
3:10
will say for SSL is they have maintained
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sort of a cutting edge uh attitude not
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just the technology itself but always
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really trying to do new stuff.
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Yeah. Which has been you know that it’s
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harder and harder to do I think because
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as we’ve [clears throat] gotten more and
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more standardized
3:29
you know it’s kind of it it’s hard to
3:31
break new ground. Yeah, that’s SSL has
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always tried to push things forward.
3:38
It’s not just about like, okay, here’s
3:39
an EQ, here’s a compressor. It’s about
3:42
workflow for us. And that’s actually how
3:44
the company was founded. When Colin
3:46
Sanders founded the company, the reason
3:48
that SSL makes consoles is because he
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couldn’t find a console which did the
3:53
job he wanted it to. So, he’s like,
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well, I’m just going to build one. So,
3:56
and that that really has kind of formed
3:59
a lot of the way we think about things
4:01
now. It’s like, okay, let’s let’s look
4:03
at something, identify what needs to be
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done, and make a groundbreaking product.
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So, we we do that to this day. We really
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try and push the boundaries of of
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creating tools for people that that work
4:16
in the industry every day and need
4:18
something extra.
4:19
Yeah. Well, I mean, as we were talking
4:22
before and before we started rolling the
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cameras here, you know, I um my first
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SSL console was a B series.
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Yeah. And um you know back then I mean
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it was pretty much SSL and Neve were the
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two real high-end consoles at that
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point. Yeah.
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And I remember that console distinctly
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because it had the um the lovely British
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insults built in it.
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Yeah.
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There’s there’s some there’s some humor
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in what we do as well. I mean we we live
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this stuff. We breathe this stuff. And
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you know you’ll find little bits of
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humor in SSL documentation in the
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software you know. Another thing I
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really like.
5:01
Yeah,
5:01
it’s um
5:03
you you’ll find it in the volume pot on
5:05
every analog console. There’s a little
5:06
Spinal Tap reference in there.
5:08
11. Yeah, I know.
5:09
And that love that
5:10
that didn’t happen until the movie came
5:13
out. Our consoles only went to 10 until
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the movie came out. And ever since that
5:17
movie, they all go to 11.
5:19
Well done. Yeah, I like that. Yeah. Now
5:22
I know that um for you coming up in this
5:25
company must have been really kind of an
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evolution not only of the technology but
5:31
of your own sort of place in the
5:33
industry.
5:34
Yeah, very much so. I mean I’ve I’m now
5:37
in LA. I’ve been in LA about 20 years
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now. Um before that I worked at SSL New
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York. I was there for two years and then
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prior to that I was at SSL UK for three
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years. So I’ I’ve been with the company
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in three different locations and you
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know I’ve been fortunate enough to be
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able to transfer skills to places they
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were needed and LA is is the place I’ve
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been for the longest now.
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So what’s your background before that? I
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mean did you come from a place of
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wanting to be a record producer or
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musician or what got you into this?
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I think originally I mean originally I’m
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a I’m a musician. I’m a guitar player.
6:10
I’ve always had an interest in um in
6:13
music since before then. Um, but I’m I’m
6:16
a self-taught guitar player. And then
6:18
when I started to be in bands, um, I
6:22
naturally gravitated towards being on
6:24
the other side of the glass. I prefer
6:27
being in the control room rather than
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performing. I I prefer the gear. I I
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love I love the technology behind
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creating music. Um, so so my first real
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job in the industry um was working for a
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rival console company actually. So I
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worked for AMS Neve for for about six
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years. Um I ended up being uh being the
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the analog products team leader there.
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So I ran the analog department.
6:53
Oh, interesting.
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And I so I I done consoles now for over
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30 years. So six years there and nearly
6:59
25 years at SSL now.
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So you never worked in an actual studio
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sitting?
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I as only as a only as a recording
7:06
myself. But as um but since you know
7:08
since I learned skills I do that. So I
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do that now and I’ve done that for a
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long time but prior to working for AMS
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Neve I would only only recorded myself.
7:19
I’d never actually recorded other people
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but now days I do that as well.
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Yeah. You know because I’m always
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fascinated about that. A lot of people
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in our industry um they sort of almost
7:30
fall forward into positions, you know,
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because a lot of times we don’t realize
7:34
what jobs are out there. We don’t know.
7:37
For example, when I I started out again
7:39
as a musician, I I walked into the
7:43
studio to record with my band and was
7:45
immediately enamored, you know, the the
7:47
blinking lights just hypnotized me
7:48
immediately, you know, and um I think
7:53
for me it was the process of then
7:55
working in the studio, wanting to get
7:57
more involved in the studio and then I
8:00
literally I wanted to be an engineer. I
8:02
wanted to start out as a second and I
8:05
walked into a studio and they said,
8:06
“Well, you got some technical skills and
8:09
next thing I knew I was working in the
8:10
tech department of this of this studio.”
8:13
And then eventually it ran that tech
8:15
department. But, you know, again, it’s
8:17
it’s it’s
8:19
a situation of not really knowing what
8:22
you want to do until you discover that
8:23
it’s there.
8:24
Yeah. Yeah.
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Was that the same way for you?
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I think I think it was to to a degree.
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Yeah. Absolutely. I think one of one of
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the things for me is like I like I say I
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love the technology behind this and I’m
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I’m trained in electronics. So my degree
8:36
that I studied for was in electronics
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and the main reason I did that actually
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was because at the time in England you
8:43
couldn’t study recording engineering.
8:46
There wasn’t
8:46
there weren’t schools
8:47
there weren’t schools to do that. So the
8:49
closest thing was electronics and I have
8:52
a kind of a minor I guess you would call
8:53
it in recording production. Um, and that
8:56
was as close as I could get really to I
8:59
I I wish it were like it is now where
9:02
schools and colleges have the kind of
9:04
equipment and the kind of courses. But
9:06
yeah, I I this to me marries together my
9:10
love of electronics and love of the
9:12
technology behind recording.
9:14
And I think to a certain extent the
9:16
companies have driven the knowledge that
9:20
goes into the schools.
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Yeah. you know, because I I mean I I
9:24
know for a fact that many of the school,
9:26
you know, the two schools I teach at
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both have SSL consoles, you know, and
9:31
almost every other school that I’ve
9:33
worked at has at least one SSL console.
9:36
Some of them have multiples, you know,
9:38
and I know that there’s a big outreach
9:41
from this company. I mean, from a lot of
9:43
companies, but you know, I have to give
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credit to SSL for that. There’s a big
9:47
outreach there in terms of teaching
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students.
9:50
Yeah. And not just teaching them how to
9:52
use the cure, but how to what’s inside
9:54
it, how to fix it, how to make it
9:57
better.
9:58
Absolutely. Yeah. I mean, and I think,
9:59
you know, we we’ve got anecdotal stories
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of people who went to college, studied
10:04
on a duality, and then all of a sudden
10:06
10 years later in their career, they buy
10:07
one. I mean, literally, that’s happened.
10:09
We’re investing in people because we we
10:12
we really want to push the boundaries of
10:14
what of what is possible and also make
10:17
sure that people understand that you
10:19
know the highlevel tools that we make
10:21
are usable and attainable and can one
10:24
day you will see them in a studio. So I
10:26
think one of the things that we try and
10:29
do when we do the outreach to the
10:30
colleges is is let people know okay if
10:33
you get trained in this this is going to
10:35
continue in your career as a recording
10:37
engineer or a mixer and that that
10:39
happens all the time.
10:40
I mentioned to you earlier that I did
10:42
artist relations for a microphone
10:43
company and the same thing is true
10:46
there. I think if you introduce students
10:49
at an early phase in their careers to a
10:53
certain technology, there’s a certain
10:55
loyalty that goes with because they they
10:57
know it. They’ve been around it for a
10:59
long time. And one of the things that we
11:01
were talking about earlier is that SSL
11:03
now makes more affordable gear. You
11:06
know, it’s not just a $200,000 console.
11:09
Yeah. Exactly.
11:10
Yeah. Yeah. Again, it’s to we we try and
11:13
make tools that are fit for purpose. So
11:15
this is fit for a purpose of the highest
11:17
end recording studio but not everybody
11:20
has the space for that and not everybody
11:22
has the budget for that. So we will make
11:23
something that’s some that’s fits the
11:25
space requirements and the budget
11:27
requirements as well and we also find
11:29
you know the people that buy this will
11:31
also buy the smaller products as well.
11:33
So we try and maintain that quality
11:35
throughout. So one of our recent um
11:38
customers for duality is Dr. Dre and he
11:41
has a big 96 channel version of this I
11:43
installed from about a year ago.
11:45
Mhm.
11:45
In the back of his room all where his
11:48
producers sit, they have the SSL 2
11:50
pluses and they
11:52
that they plug into their laptop and
11:54
then they feed the big console from the
11:56
small little device. So, you know, for
11:59
them it has this little device has to be
12:02
almost as good as this big device. So,
12:05
translate the everything from the
12:07
workflow to even the knobs, you know.
12:10
really be able to maintain that
12:12
consistency, I think.
12:14
Yeah. Exactly. Yeah. And that’s, you
12:16
know, it’s not just about it’s not just
12:18
about making tools, but it’s making
12:19
tools that are familiar to people. So,
12:21
you know, we’ll we’ll always try and
12:23
make it so that you can understand and
12:25
use a product as well. So, you know,
12:27
familiar color schemes, familiar layouts
12:30
that so you can look at and go, “Oh, I
12:32
know how to use this.” You know, I think
12:34
one of the things we talked about
12:35
earlier was how there’s people in our
12:38
industry that learn differently and
12:41
there are people that that you know that
12:44
have skills which mean that they can see
12:46
something and know how to use it.
12:48
Absolutely.
12:48
And we really try and do that. I learn
12:51
most of our consoles without a manual.
12:55
Um so when we launch a product, we’ll
12:57
launch the product. The manual typically
12:59
comes after the launch of a product. So
13:01
I don’t have a manual. So I have to be
13:03
able to look at something and understand
13:05
it. And it might be something this big
13:07
or it might be something this small. So
13:09
we make them in such a way that people
13:12
can look at them and understand them.
13:13
And that gives them confidence, you
13:15
know. And I think one of the things when
13:17
you are recording, you have to feel
13:19
confident and comfortable in the studio.
13:20
You don’t want to feel like it it’s like
13:23
it’s too hard for you. If it is too hard
13:25
for you, it takes you out of the
13:26
creative process.
13:28
That’s a big part of it. And you know,
13:30
yeah, we were talking earlier about uh
13:31
the the neurode divergence that is so
13:33
common in our industry. And I think part
13:36
of that is the fact that what we do and
13:38
especially something like this is such a
13:41
mix of left and right brains because
13:44
we’re using technology to create art.
13:46
Yeah.
13:47
And art is a very light is a very
13:50
rightrain thing, you know, in terms of
13:52
how we create what the creative process
13:54
is all about. But yet we use these very
13:58
leftrain tools.
14:00
And part of the you know part of it is
14:02
of course from your end designing tools
14:07
that can you have to put yourself in
14:10
that right brain space in order to
14:12
design a tool that can be used that
14:16
intuitively that it becomes invisible to
14:19
the process.
14:20
Exactly. Yeah. Without a doubt. That’s
14:22
one of the things which is really key.
14:24
Um, I think one of the as I like you, I
14:26
I speak at universities and I talk to
14:28
people and one of the things I try and
14:30
tell people about hardware products and
14:33
console products really is you shouldn’t
14:35
really have to think about it when you
14:37
use them. So, I can mix inside the box
14:41
in a DAW and I can insert a, you know, a
14:44
plugin and I can use it. It requires me
14:47
to think about that because I have to go
14:49
through a menu system, you know, right?
14:51
And if I’m if I’ve got an idea that I
14:53
want to get down on my guitar or
14:55
whatever instrument I might be playing,
14:57
I have to I have to temporarily pause
15:00
and click menus to do what I’m doing.
15:03
Something like this um really does
15:06
behave like an instrument. It behaves
15:08
like a guitar or a drum kit in that you
15:11
just should be able to grab it and use
15:12
it. And some of our customers, Manny
15:14
Maroquin’s one in particular, he says
15:17
his instrument is the SSL and he plays
15:19
it really well. Yeah. And and that’s how
15:21
I feel when I’m mixing. I really enjoy
15:23
mixing on a console. Um because I just
15:27
don’t have to think about it. It becomes
15:29
I know where everything is. I know how
15:31
to use it. I can grab multiple things at
15:33
the same time and I don’t have to think
15:35
about it. And that to me is it it keeps
15:38
me in that creative mindset.
15:40
And you can see, you know, it’s
15:42
enjoyable. It’s enjoyable. You see
15:43
mixers who really get into the music
15:45
while they’re mixing on things like
15:47
this. You don’t necessarily see that as
15:50
much if you are having to go into an in
15:52
the box system where you have to do
15:54
session setup and prep and all that
15:56
stuff.
15:57
That’s why people love control surfaces
15:58
so much too because it’s that good
16:01
marriage of the tactile
16:04
intuitive interface with all the stuff
16:07
in the box.
16:08
Exactly. Yeah. Exactly that. And I think
16:10
you know there’s a hardware to me will
16:12
always have a place in mixing.
16:14
Absolutely. No, very much. And that’s
16:16
the thing also that you know
16:18
every SSL console now is directly is
16:22
also a control surface.
16:24
Yes. Exactly. And that’s so important
16:26
because, you know, we come from a space
16:28
where this was originally the interface
16:30
to a 2-in machine and, you know, all of
16:34
that. And so to be able to maintain that
16:37
so that uh, you know, because when you
16:40
talk about OG old school people, if I
16:43
work in a DAW, I’m approaching that DAW
16:46
as a tape machine. I know enough about
16:48
ProTools to get myself in trouble. Yeah.
16:50
You know, a lot of us do.
16:52
Yeah. you know, and it’s wonderful to
16:54
have, you know, to have a younger
16:58
generation who has come up with ProTools
17:01
and and things like that being so
17:03
intuitive, but at the same time, they
17:06
still want to have this this interface,
17:09
you know, this this kind of connection
17:11
to it where I like to grab faders. I
17:14
like to be able to play the channels.
17:17
Yeah. You [clears throat] know, and when
17:19
you talk about a guitar, it’s the same
17:21
thing. You know, when you’re learning
17:22
the guitar, even even at the point that
17:25
you are an experienced guitar player,
17:27
certain aspects of it still force you to
17:30
go back into that left brain place.
17:32
Yeah.
17:33
You know, if I’m learning a new chord,
17:35
you know, or something like that, or if
17:36
even if I’m just playing a different
17:38
instrument.
17:38
Yeah.
17:39
You know, and and I think the idea of
17:42
being able to bridge those worlds is so
17:45
important.
17:45
Yeah. Yeah. Absolutely. Cool.
17:47
[clears throat]
17:48
And I I really I I love what you guys
17:50
are doing with this stuff now. And
17:53
really, I mean, I I I think this
17:56
the duality in particular is is a it’s a
18:00
it’s a quantum leap in certain ways in
18:02
terms of the the way that it connects
18:04
those the way that it bridges those
18:06
Yeah.
18:07
feelings. Yeah. And and a lot of it is
18:09
about making, you know, making it so
18:11
that people can work quickly as well.
18:13
you know, people nobody has as much
18:15
patience as they did a long time ago.
18:17
So, we make things where people can work
18:19
quickly now. So, yeah, it it’s all about
18:22
that. It’s it’s
18:23
there isn’t one reason to to get an SSL
18:25
console. There’s many reasons. And, you
18:27
know, the workflow, the speed, the
18:29
sound,
18:30
all of those things really contribute to
18:32
something which which is more than the
18:34
sum of its parts. And I think, you know,
18:36
we we’re very fortunate in the customers
18:38
that we have that recognize that. So,
18:41
and come back for more and more and
18:43
more. So, that has been great. And I
18:45
think part of the our success is is that
18:48
approach is we don’t just stand still.
18:50
There are there are great sounding
18:52
consoles from the 1970s. You know, if
18:55
you look at consoles from other
18:57
manufacturers from, you know, from the
19:00
1970s, they haven’t necessarily evolved
19:03
too much. We try and always evolve. So,
19:05
some of them are no longer in existence
19:07
as companies. Yeah. you know, a great
19:09
many of them. In fact,
19:10
yes, good. Yeah, the con the console
19:13
business is a tough business and I think
19:14
that’s, you know, to build something
19:16
which people want to buy on at this kind
19:18
of price point, it’s, you know, there’s
19:20
not that many companies that are that
19:22
have the ability to do that really.
19:23
Yeah. Yeah. And a lot of those have, you
19:25
know, more or less turned into uh legacy
19:28
products at this point. A lot of the
19:31
great consoles from the ‘7s are now
19:34
basically in lunchboxes.
19:36
Yeah. you know and and that’s wonderful.
19:38
It’s it’s great that they can still be
19:40
perpetuated in that way. Yeah.
19:42
But yeah, I think you know there are
19:43
very few companies that are still
19:45
actually building that. I
19:46
think something else which is notable as
19:48
well. There are only two console
19:50
companies that make plugins.
19:52
Didn’t know whether you know that.
19:54
I did know that. Yeah.
19:55
One of them is SSL
19:56
and one of them is Harrison which is
19:58
owned by SSL. No,
20:00
all of the other plugins you will see
20:02
for different console companies are all
20:04
licensed by
20:06
interesting.
20:06
They’re not made by the company, but
20:08
SSL, we make our own plugins and
20:10
Harrison makes their own plugins as
20:12
well, but everybody else it might be,
20:14
you know, a version of it licensed by
20:17
this other plug-in company, whether that
20:18
be Waves or Plug-in Alliance or anybody
20:22
like that, but they are not made by the
20:24
same people that make the consoles, but
20:26
we make our own plugins.
20:28
That’s interesting. The plugins tend to
20:30
be sort of the the introductory
20:32
experience a [snorts] lot of times, you
20:34
know, it’s the it’s the walk into
20:38
the world, you know, and get introduced
20:40
to that and then you you know, hopefully
20:42
you want the hardware after that. Yeah,
20:44
that’s um that’s a conversation that
20:47
I’ve had with a number of companies
20:50
whose whose hardware has been modeled,
20:53
you know, and it’s true and I mean it it
20:55
does make sense, you know, but yeah, I
20:57
think um being able to integrate those
20:59
plugins into the system itself and
21:03
really make it almost seamless.
21:05
Yeah, and that that’s what we do as
21:06
well. Our controllers are directly
21:08
mapped to our plugins. So again, you get
21:10
that console experience and that’s
21:12
that’s you know that again it’s
21:13
something that’s we want to try and help
21:15
people you know really try and help
21:17
people work creatively quickly and
21:19
that’s that’s the whole point of it.
21:21
Nice. So tell me from your experience
21:24
since you’ve been in this industry for
21:26
as long as you have uh you’ve seen a lot
21:29
of people come through the audio schools
21:32
and then progress to become
21:34
professionals and whatnot and progress
21:36
to different jobs within the industry.
21:38
Yeah.
21:39
What’s your advice to 15year-old you
21:42
coming into the industry now?
21:44
I think I think really the the people
21:46
that I see that are successful have
21:48
common traits. Um they they are nice
21:53
people and they are people you want to
21:55
be around. That is the biggest skill you
21:57
can have. Um and you do that by being
22:02
being knowledgeable, by being available,
22:05
and by doing your homework. And that’s
22:08
that’s most of what I see. So I’m I’m
22:10
fortunate enough that I I train a lot of
22:12
people um within the industry. So part
22:14
of what I do at SSL is I’ll teach people
22:16
how to use things and a lot of the time
22:19
those are those Grammy winners. So those
22:21
people who have 15 16 Grammys, I will
22:25
teach them about a new SSL product and
22:27
they some of the people who have the
22:29
biggest names in the industry are very
22:32
humble people and they’re willing to
22:33
learn. You know, I’ve trained people who
22:36
are extremely knowledgeable, way more
22:38
knowledgeable than me at mixing records,
22:39
but they are willing to learn and they
22:42
are they have that attitude. And I think
22:44
that’s the biggest thing you can do. I
22:46
think
22:47
as a recording engineer specifically,
22:49
you’re going to spend 10 12 hours in in
22:52
a room with one person. You have to be a
22:54
likable individual that’s wellprepared,
22:57
who knows what they’re doing, and has a
22:59
reason to be in that room. And I think
23:01
you could those are skills that you can
23:03
really develop in terms of being
23:05
prepared and being knowledgeable. And I
23:07
think that’s what I try and do. I try
23:09
and learn everything.
23:11
Also put your finger on another very
23:12
important point which is being humble.
23:15
Yeah. Because you know I think the more
23:18
we the more we learn the more we realize
23:20
the less we know.
23:21
Yeah.
23:22
You know and I love the idea that I can
23:25
learn something new every day. We can
23:28
learn from people who are much younger
23:29
than us. You know, we were talking about
23:31
that earlier about the whole idea of
23:33
learning from our students, you know,
23:35
and really I think
23:38
as you say, you know, I mean, of course,
23:40
you have to be a nice person, you know,
23:41
that’s something that can’t be learned.
23:43
Those are social skills in in a sense,
23:45
but really being able to embrace the
23:49
fact that you can learn something from
23:51
anyone. You can really always learn
23:54
something. And those of us who
23:58
those of us who really have a passion
24:00
for this, I think we’re always looking
24:02
to learn something new.
24:04
Yeah. Yeah. I think I mean we’re all in
24:06
this industry because we love music and
24:09
we love the art of making music and you
24:12
know I see that to this day. I see you
24:13
know engineers in the 60s who enjoy what
24:16
they do tremendously. They they are fans
24:18
of the music they make. you know, they
24:21
will publicize the artists that that
24:24
they’re working with just because they
24:25
believe in them. And I think we all
24:26
believe in that that idea that music can
24:29
elevate people and our role in that is
24:31
to help elevate that that art that
24:34
people, you know, are creating.
24:36
Yeah, that’s a very good point and I I
24:40
love the fact that you’re still doing
24:42
that to this day.
24:44
Wonderful. Cool.
24:46
Phil Skulls, thank you for being my
24:47
guest.
24:48
Thank you. Thank you for having me.
24:49
Appreciate it. Been a pleasure. Thanks.
24:55
Hey, I’m Daniel Keller. Don’t forget to
24:56
hit the subscribe button and join us
24:58
each week for Insights and Sound.